using System;
using System.Collections.Generic;
using System.Text;
namespace PluginManager
{
public static class PluginManagerConfig
{
///
/// Path to the folder where plugin data is going to be stored
///
public static string PluginDataFolderPath { get; set; }
///
/// Path to the folder where plugins are going to be stored
///
public static string PluginFolderPath { get; set; }
}
}