Added missing global TcpClient.cpp file

Fixed Serializer from_bytes parentisis missing
Fixed client shutdown, now it sends a message saying its disconnected in TcpServerWindows
This commit is contained in:
xX-TheDoctor-Xx
2016-08-02 12:57:56 +01:00
parent 81a065b98b
commit 255f3551cc
14 changed files with 38 additions and 16 deletions

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@ -0,0 +1,3 @@
#ifdef _MSC_VER
#include "TcpClientWindows.cpp"
#endif

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@ -51,6 +51,7 @@
</ClCompile>
<ClCompile Include="..\..\src\Utility.cpp" />
<ClCompile Include="..\..\src\VoidNetClient.cpp" />
<ClCompile Include="TcpClient.cpp" />
</ItemGroup>
<ItemGroup>
<Text Include="..\..\DEV_INFO" />

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@ -83,6 +83,9 @@
<ClCompile Include="..\..\src\Handshake.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="TcpClient.cpp">
<Filter>src</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Text Include="..\..\TODO" />

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@ -1,7 +1,6 @@
#include "NetworkMessage.hpp"
#include "Utility.hpp"
#include "Serializer.hpp"
#include "Tags.hpp"
#include <vector>

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@ -14,7 +14,7 @@ template<typename T> const std::vector<byte> &Serializer::to_bytes(const T& obje
template<typename T> const T& Serializer::from_bytes(const std::vector<byte> &bytes, T& object)
{
static_assert(std::is_trivially_copyable<T>::value, "not a TriviallyCopyable type");
std::copy(bytes.begin(), bytes.end(), reinterpret_cast<const byte*>(std::addressof(object));
std::copy(bytes.begin(), bytes.end(), reinterpret_cast<const byte*>(std::addressof(object)));
return object;
}

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@ -2,7 +2,6 @@
#include "Utility.hpp"
#include "Config.hpp"
#include "NetworkBuffer.hpp"
#include "Tags.hpp"
#include "Handshake.hpp"
#include <iostream>

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@ -72,7 +72,10 @@ TcpServer::~TcpServer()
void TcpServer::Shutdown()
{
for (std::vector<TcpClient>::iterator it = clients.begin(); it != clients.end(); ++it)
(*it).Shutdown();
{
TcpClient client = *it;
client.Shutdown();
}
}
bool TcpServer::StartServer(bool accept_connections)
@ -201,7 +204,8 @@ uint16 TcpServer::AllocateID() // this function is only used in the AddToClients
bool flag = true;
for (std::vector<TcpClient>::iterator it = clients.begin(); it != clients.end(); ++it)
{
if ((*it).GetID() == i)
TcpClient client = *it;
if (client.GetID() == i)
{
flag = false;
break;
@ -235,7 +239,7 @@ void TcpServer::RejectConnection(TcpClient &client)
{
Handshake handshake(client.GetID(), ConnectionCode::Reject);
client.SendBytes(Handshake::EncodeHandshake(handshake));
client.Shutdown();
CloseSocket(client);
}
void TcpServer::AcceptConnection(TcpClient & client)
@ -246,13 +250,26 @@ void TcpServer::AcceptConnection(TcpClient & client)
void TcpServer::CloseSocket(TcpClient & client)
{
bool removed;
for (std::vector<TcpClient>::iterator it = clients.begin(); it != clients.end(); ++it)
{
TcpClient it_client = *it;
if (client.GetID() == it_client.GetID())
{
clients.erase(it);
removed = true;
}
}
if (removed)
{
NetworkMessage message;
message.sender = -1;
message.distribution_mode = ID;
message.destination_id = client.GetID();
message.tag = DISCONNECT;
SendMessage(message);
clients.erase(std::remove(clients.begin(), clients.end(), client), clients.end());
}
}
void TcpServer::CloseSocket(uint16 id)
@ -266,8 +283,9 @@ const TcpClient & TcpServer::GetClientByID(uint16 id)
{
for (std::vector<TcpClient>::iterator it = clients.begin(); it != clients.end(); ++it)
{
if ((*it).GetID() == id)
return *it;
TcpClient client = *it;
if (client.GetID() == id)
return client;
}
return TcpClient();
}

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@ -1,6 +1,5 @@
#include "VoidNetClient.hpp"
#include "Utility.hpp"
#include "Tags.hpp"
#include <future>