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include/TcpSocketBuilder.hpp
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112
include/TcpSocketBuilder.hpp
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#pragma once
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#include "Enums.hpp"
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#include "IPAddress.hpp"
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namespace std::net
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{
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class Socket;
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class TcpClient;
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class TcpListener;
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class TcpSocketBuilder
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{
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public:
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inline TcpSocketBuilder()
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: m_blocking(false)
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, m_bound(false)
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, m_boundAddr(IPAddress::Any, 0)
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, m_linger(false)
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, m_lingerTimeout(0)
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, m_listen(false)
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, m_receiveBufferSize(0)
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, m_reusable(false)
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, m_sendBufferSize(0)
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, m_socketProtocol(SocketProtocol::IPv4)
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{
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}
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inline TcpSocketBuilder AsBlocking()
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{
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m_blocking = true;
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return *this;
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}
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inline TcpSocketBuilder AsNonBlocking()
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{
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m_blocking = false;
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return *this;
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}
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inline TcpSocketBuilder AsReusable()
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{
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m_reusable = true;
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return *this;
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}
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inline TcpSocketBuilder Bind(const IPAddress &addr)
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{
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m_boundAddr = addr;
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m_bound = true;
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return *this;
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}
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inline TcpSocketBuilder Lingering(int32_t Timeout)
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{
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m_linger = true;
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m_lingerTimeout = Timeout;
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return *this;
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}
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inline TcpSocketBuilder Listening()
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{
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m_listen = true;
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return *this;
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}
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inline TcpSocketBuilder WithReceiveBufferSize(int32_t SizeInBytes)
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{
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m_receiveBufferSize = SizeInBytes;
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return *this;
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}
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inline TcpSocketBuilder WithSendBufferSize(int32_t SizeInBytes)
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{
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m_sendBufferSize = SizeInBytes;
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return *this;
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}
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inline TcpSocketBuilder Protocol(SocketProtocol prot)
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{
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m_socketProtocol = prot;
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return *this;
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}
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public:
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std::unique_ptr<Socket> Build() const;
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std::unique_ptr<TcpClient> BuildClient() const;
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std::unique_ptr<TcpListener> BuildListener() const;
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private:
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bool m_blocking;
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bool m_bound;
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IPAddress m_boundAddr;
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bool m_linger;
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int32_t m_lingerTimeout;
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bool m_listen;
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int32_t m_receiveBufferSize;
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bool m_reusable;
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int32_t m_sendBufferSize;
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SocketProtocol m_socketProtocol;
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};
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}
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