Clean up for new library code

This commit is contained in:
xX-TheDoctor-Xx
2016-07-15 01:39:33 +01:00
parent c12d90cd48
commit 6ddd6042ee
13 changed files with 2 additions and 537 deletions

276
.gitignore vendored
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2
README
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# VoidNet # VoidNet
VoidNet is a networking library built with Windows BSD Sockets for maximum efficiency and readability VoidNet is a networking library built with Windows Sockets for maximum efficiency and reliability

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#pragma once
namespace VoidNet
{
enum Protocol
{
VOID_TCP,
VOID_UDP
};
enum SocketType
{
VOID_CLIENT,
VOID_SERVER
};
}

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#include "Socket.h"
#include "Enums.h"
VoidNet::Socket::Socket(int socketType, int protocolType) :
socketType(socketType), protocolType(protocolType)
{
}
VoidNet::Socket::Socket(std::string ipAddr, unsigned int port, int socketType, int protocolType) :
ipAddr(ipAddr), port(port), socketType(socketType), protocolType(protocolType)
{
}
VoidNet::Socket::~Socket()
{
}
bool VoidNet::Socket::operator==(Socket &Socket)
{
//return socket == con.socket;
return false;
}
bool VoidNet::Socket::operator!=(Socket &Socket)
{
//return socket != con.socket;
return false;
}
std::string VoidNet::Socket::getIPAddress()
{
return ipAddr;
}
std::string VoidNet::Socket::getPeerAddress()
{
return ipAddr + ":" + std::to_string(port);
}
bool VoidNet::Socket::connectToHost()
{
if (!init(socketType, protocolType))
return false;
if (connect(soc, addrInfo->ai_addr, addrInfo->ai_addrlen) != SOCKET_ERROR)
return true;
closesocket(soc);
soc = INVALID_SOCKET;
freeaddrinfo(addrInfo);
WSACleanup();
return false;
}
bool VoidNet::Socket::sendBytes(const char *buffer, int length)
{
if (send(soc, buffer, length, 0) == SOCKET_ERROR)
return false;
return true;
}
bool VoidNet::Socket::receiveBytes(char *buffer, int length)
{
if (recv(soc, buffer, length, 0) == 0)
return false;
return true;
}
bool VoidNet::Socket::shutdownReceive()
{
if (shutdown(soc, SD_RECEIVE) == SOCKET_ERROR)
return false;
return true;
}
bool VoidNet::Socket::shutdownSend()
{
if (shutdown(soc, SD_SEND) == SOCKET_ERROR)
return false;
return true;
}
bool VoidNet::Socket::dataAvailable(int &size)
{
if (ioctlsocket(soc, FIONREAD, (u_long*)size) != NO_ERROR && size > 0)
return true;
return false;
}
bool VoidNet::Socket::dataAvailable()
{
int s;
return dataAvailable(s);
}
bool VoidNet::Socket::setBlocking(bool blocking)
{
if (ioctlsocket(soc, FIONBIO, (u_long*)(blocking ? 1 : 0)) != NO_ERROR)
return true;
return false;
}
unsigned int VoidNet::Socket::getPortNumber()
{
return port;
}
bool VoidNet::Socket::init(int socketType, int protocolType)
{
if (soc != NULL)
{
try
{
shutdownReceive();
shutdownSend();
closesocket(soc);
WSACleanup();
soc = NULL;
}
catch (std::exception) { }
}
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
return false;
struct addrinfo *result = nullptr, hints;
if (socketType == VOID_CLIENT && protocolType == VOID_TCP)
{
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
}
else if (socketType == VOID_CLIENT && protocolType == VOID_UDP)
{
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_UDP;
}
else if (socketType == VOID_SERVER && protocolType == VOID_TCP)
{
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
}
else if (socketType == VOID_SERVER && protocolType == VOID_UDP)
{
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_UDP;
hints.ai_flags = AI_PASSIVE;
}
if (socketType == VOID_CLIENT)
{
if (getaddrinfo(ipAddr.c_str(), (PCSTR)port, &hints, &result) == SOCKET_ERROR)
{
WSACleanup();
return false;
}
}
else
{
if (getaddrinfo(nullptr, (PCSTR)port, &hints, &result) == SOCKET_ERROR)
{
WSACleanup();
return false;
}
}
auto Socket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (Socket == INVALID_SOCKET)
{
freeaddrinfo(result);
WSACleanup();
return false;
}
addrInfo = result;
soc = Socket;
return true;
}

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#pragma once
#include <WS2tcpip.h>
#include <string>
namespace VoidNet
{
struct Socket
{
Socket(int, int);
Socket(std::string, unsigned int, int, int);
~Socket();
bool operator == (Socket&);
bool operator != (Socket&);
unsigned int getPortNumber();
std::string getIPAddress();
std::string getPeerAddress();
bool connectToHost();
bool sendBytes(const char*, int);
bool receiveBytes(char*, int);
bool shutdownReceive();
bool shutdownSend();
bool dataAvailable(int&);
bool dataAvailable();
bool setBlocking(bool);
private:
SOCKET soc;
struct addrinfo *addrInfo;
std::string ipAddr;
unsigned int port;
int socketType;
int protocolType;
bool init(int, int);
};
}

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#include "TCPConnection.h"

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#pragma once
#include "Socket.h"
namespace VoidNet
{
struct TCPConnection
{
};
}

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#include "TCPServer.h"

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#pragma once
struct TCPServer
{
};

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#pragma once

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#pragma once