Added Connection Codes

Private methods dont have capital letters and are words are separated by underscores
Added id's to TcpClient's class
Removed ptr from TcpClient and Server
Worked on TcpServer
Theres now a default server port
Added ReceiveMessage function to TcpClient to receive only 1 message
Fixed VoidNetClientAPI Receive function
This commit is contained in:
xX-TheDoctor-Xx
2016-07-22 00:32:53 +01:00
parent 1c9a9c809b
commit 6fa7872a6d
17 changed files with 353 additions and 41 deletions

View File

@ -10,7 +10,7 @@
#undef SendMessage
bool TcpClient::Initialize(const std::string &ip, uint16 port)
bool TcpClient::initialize(const std::string &ip, uint16 port)
{
if (ip.size() == 0 || std::count(ip.begin(), ip.end(), '.') != 4)
return false;
@ -30,8 +30,7 @@ bool TcpClient::Initialize(const std::string &ip, uint16 port)
return false;
}
ptr = result;
tcp_socket = ::socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
tcp_socket = ::socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (tcp_socket == INVALID_SOCKET)
{
@ -42,17 +41,23 @@ bool TcpClient::Initialize(const std::string &ip, uint16 port)
return false;
}
initialized = true;
return true;
return initialized = true;
}
TcpClient::TcpClient() : port(default_port)
TcpClient::TcpClient(const SOCKET & socket)
{
tcp_socket = socket;
}
TcpClient::TcpClient(const std::string &ip) : port(default_client_port)
{
initialize(ip);
}
TcpClient::TcpClient(const std::string &ip, uint16 port) :
ip(ip), port(port)
{
initialize(ip, port);
}
TcpClient::~TcpClient()
@ -60,7 +65,6 @@ TcpClient::~TcpClient()
freeaddrinfo(result);
WSACleanup();
Utility::Delete(result);
Utility::Delete(ptr);
}
const std::string &TcpClient::GetIP()
@ -83,6 +87,16 @@ void TcpClient::SetPort(uint16 port)
this->port = port;
}
uint16 TcpClient::GetID()
{
return id;
}
void TcpClient::SetID(uint16 id)
{
this->id = id;
}
bool TcpClient::Connect()
{
if (!initialized)
@ -91,17 +105,17 @@ bool TcpClient::Connect()
return false;
if (port == 0)
return false;
if (Initialize(ip, port) != true)
if (initialize(ip, port) != true)
return false;
}
uint16 connect_code = ::connect(tcp_socket, ptr->ai_addr, ptr->ai_addrlen);
uint16 connect_code = ::connect(tcp_socket, result->ai_addr, result->ai_addrlen);
if (connect_code == SOCKET_ERROR)
return false;
receive = true;
return true;
}
const NetworkBuffer &TcpClient::ReceiveDataArray()
const NetworkBuffer &TcpClient::receive_data_array()
{
NetworkBuffer buffer;
@ -122,11 +136,11 @@ const NetworkBuffer &TcpClient::ReceiveDataArray()
return buffer;
}
void TcpClient::ReceiveData(TcpClient *client)
void TcpClient::receive_data(TcpClient *client)
{
while (client->receive)
{
NetworkMessage message(client->ReceiveDataArray());
NetworkMessage message(client->receive_data_array());
if (message.valid)
{
if (message.tag == CONNECT) // some user has connected
@ -141,10 +155,15 @@ void TcpClient::ReceiveData(TcpClient *client)
void TcpClient::ReceiveMessages()
{
std::async(std::launch::async, &ReceiveData, this);
std::async(std::launch::async, &receive_data, this);
}
void TcpClient::SendNetworkMessage(const NetworkMessage &message, TcpClient *client)
const NetworkMessage & TcpClient::ReceiveMessage()
{
return receive_data_array();
}
void TcpClient::send_network_message(const NetworkMessage &message, TcpClient *client)
{
NetworkBuffer buffer = message.EncodeMessage(message);
int32 bytes_sent = send(client->tcp_socket, reinterpret_cast<char*>(buffer.body), buffer.body_size, 0);
@ -156,5 +175,5 @@ void TcpClient::SendNetworkMessage(const NetworkMessage &message, TcpClient *cli
void TcpClient::SendMessage(const NetworkMessage &message)
{
std::async(std::launch::async, &SendNetworkMessage, message, this);
}
std::async(std::launch::async, &send_network_message, message, this);
}