Added conversion from Handshake to NetworkMessage and vice versa
Added a new ConnectionCode - Close TcpServer: AddToClientsList and AllocateID are now called add_to_clients_list and allocate_id respectively and are now private, removed SendHandshake method - we now use SendMessage method and the HandshakeToNetworkMessage method in the Handshake class Added a new method to Utility::StringConverter - FromString Changed NetworkMessage conversions to allow Handshake conversions NetworkMessage: if subject is 1 then the NetworkMessage is a handshake I may be missing something but im going to check it I may be overcomplicating this but i want to make it as simple as possible xD
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@ -134,7 +134,7 @@
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalIncludeDirectories>F:\VoidNet\include;F:\VoidNet\src</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\include;..\..\src</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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