Added Development information for me to dont forget things xD
Added AllAndMe DistributionType Added a ThreadPool class Added VoidNetClientAPI
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@ -6,11 +6,12 @@
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#endif
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#include "Defs.hpp"
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#include <vector>
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struct Serializer
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{
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template<typename T> static const std::vector<byte> &to_bytes(const T &object);
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template<typename T> static const T &from_bytes(byte *bytes, T &object);
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template<typename T> static const T& from_bytes(byte *bytes, T& object);
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};
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#endif
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