b0da1569f8nothing special
xX-TheDoctor-Xx
2016-12-20 05:17:51 +00:00
91f80a6c58TcpClient: replaced C style function parameters with std::function Added initialization to config Added receiving for UdpClient Removed InitWindows.cpp Laying foundation for PluginManager
xX-TheDoctor-Xx
2016-10-31 14:05:03 +00:00
a9549c33e3Added linux includes for networking TcpClient: added close_connection to shutdown the connection on both send and receive TcpServer: changed clients list initialization from constructors to using the reserve function
xX-TheDoctor-Xx
2016-09-16 20:38:30 +01:00
3e97c0da6dUpdated TODO list Removed windows specific files since the code is the same for linux UdpClient: added basic methods to interact with the variables of that class, added initialization and started with sending and receiving messages UdpServer: added initialization and basic variables Utility: added a bunch of methods to the StringConverter utility class VoidNetClientAPI: SendMessage now checks if message is not an handshake
xX-TheDoctor-Xx
2016-09-08 00:36:45 +01:00
74d9d5db87Changed InternalTags names to be lower case Removed parameter less constructor from TcpClient Added UdpClient files
xX-TheDoctor-Xx
2016-08-21 15:24:28 +01:00
996b88c0f6Updated TODO list Added IS_HANDSHAKE macro to check if a NetworkMessage is a handshake easier Utility: All From... methods are now ToBytes replaced emplace_back to insert since it was not compiling correcly
xX-TheDoctor-Xx
2016-08-18 22:23:43 +01:00
9d1c518610Added conversion from Handshake to NetworkMessage and vice versa Added a new ConnectionCode - Close TcpServer: AddToClientsList and AllocateID are now called add_to_clients_list and allocate_id respectively and are now private, removed SendHandshake method - we now use SendMessage method and the HandshakeToNetworkMessage method in the Handshake class Added a new method to Utility::StringConverter - FromString Changed NetworkMessage conversions to allow Handshake conversions NetworkMessage: if subject is 1 then the NetworkMessage is a handshake I may be missing something but im going to check it I may be overcomplicating this but i want to make it as simple as possible xD
xX-TheDoctor-Xx
2016-08-18 15:08:51 +01:00
2314e862b1Added a new type: longlong TcpClient and TcpServer are now structs intead of classes Starting with UdpClient Added 2 new methods to StringConverter: Split and Trim ConfigReader: Changed ReadNodes return type to void, parameter of operator [] is now a std::string Starting with the VoidNetServer class which is an all in one for Tcp and Udp Finally implemented the methods for the ConfigReader
xX-TheDoctor-Xx
2016-08-16 00:22:10 +01:00
e5ca02be0dTcpServer's OnMessage is now an vector called OnMessageFunctions, each plugin will occupy an index in this vector Readded receive_data method to VoidNetClient.hpp Minor fixes
xX-TheDoctor-Xx
2016-08-15 17:46:29 +01:00
8ceefbd9feAdded a bunch of undefs to Defs.hpp Hanshake now has distribution_mode Removed all the undef SendMessage and redefenitions, we are undefing it in Defs.hpp and we are now defing it back Added SendHanshake GetMaxConnections SetMaxConnections and shutdown_internal methods in TcpServer.hpp and changed AcceptConnection parameter to uint16 Removed process_all_data method in VoidNetClient.hpp Placed some functions that are OS independent in main cpp files to prevent the DRY concept Fixed receive_data_array method in TcpClientWindows.cpp VoidNetClientAPI::SendMessage now checks if tags dont have the CONNECT or DISCONNECT value because thats reserved to the server
xX-TheDoctor-Xx
2016-08-15 17:26:50 +01:00
fcc5c570e1NetworkBuffer now has valid parameter Removed NetworkBuffer variable in NetworkMessage TcpClient DataAvailable parameter type is now int32 Fixed NetworkMessage::EncododeMessage to put the size in the Buffer's header and to validate and fixed DecodeMessage to check the buffer's valid variable Fixed some methods in TcpClientWindows
xX-TheDoctor-Xx
2016-08-15 01:08:41 +01:00
e3de0a1489Tried to implement some Utility::Bitconverter methods but it didnt worked InternalTags cant be higher than 255 because they will be converted to byte added new ToString method in Utility::StringConverter Server now closes the connection better
xX-TheDoctor-Xx
2016-08-12 10:46:36 +01:00
bcf8ea1919Changed message handling in TcpServer
xX-TheDoctor-Xx
2016-08-11 17:57:21 +01:00
37d71de3c0README now has a better description about the project
xX-TheDoctor-Xx
2016-08-10 21:03:50 +01:00
b5de5d0aefThis file shouldn't be here
xX-TheDoctor-Xx
2016-08-08 21:23:53 +01:00
255f3551ccAdded missing global TcpClient.cpp file Fixed Serializer from_bytes parentisis missing Fixed client shutdown, now it sends a message saying its disconnected in TcpServerWindows
xX-TheDoctor-Xx
2016-08-02 12:57:56 +01:00
81a065b98bRemoved Tags file Updated TODO file TcpClient: Added parameterless contructor, id is now -2 by default which is invalid, Added SendBytes method for C style arrays TcpServer: Added 2 CloseSocket function, one for TcpClient and another one for id, also added GetClientByID client is now declared on the stack in VoidNetClient Made Serializer code smaller, still need to integrate a compressor
xX-TheDoctor-Xx
2016-08-01 14:22:59 +01:00
0ac8b4f6e8Added Handshake class Fixed NetworkBuffer include Fixed some data types TcpClient: Added SendBytes, SetOnDisconnectCallback, SetOnConnectCallback, SetOnMessageCallback methods and made callback std::function's private and fixed some method implementations Added AcceptConnection on TcpServer Fixed TcpServer AddToClientsList
xX-TheDoctor-Xx
2016-08-01 00:28:22 +01:00
e677fdeb59NetworkBuffer now has a fixed header value of 8 Implemented NetworkMessage EncodeMessage
xX-TheDoctor-Xx
2016-07-31 01:51:00 +01:00
bb6a2a25d3Massive update: Changed all byte pointers to vectors NetworkMessage: DecodeMessage and EncodeMessage are now static TcpClient: Fixed OnMessage function NetworkMessage: merged both private methods into 1 method
xX-TheDoctor-Xx
2016-07-31 01:28:36 +01:00
9e5cd40847Added DataAvailable method in TcpClient which will return the number of bytes available in the stream Config functions are now inline NetworkMessage and NetworkBuffer are being reworked
xX-TheDoctor-Xx
2016-07-23 13:15:59 +01:00
c83b4101d0New configuration variable, log_to_file Shutdown function added to TcpClient Shutdown function added to TcpServer Renamed socket to server_tcp_socket in TcpServer Implemented ConfigReader class
xX-TheDoctor-Xx
2016-07-23 12:35:20 +01:00
6fa7872a6dAdded Connection Codes Private methods dont have capital letters and are words are separated by underscores Added id's to TcpClient's class Removed ptr from TcpClient and Server Worked on TcpServer Theres now a default server port Added ReceiveMessage function to TcpClient to receive only 1 message Fixed VoidNetClientAPI Receive function
xX-TheDoctor-Xx
2016-07-22 00:32:53 +01:00
1c9a9c809bActually the socket bind code was not needed thats for the tcp server
xX-TheDoctor-Xx
2016-07-21 20:18:14 +01:00
5bf0aebf0fAdded TcpServer header, source file and added file for tcp server windows implementation Excluded OS specific files from build
xX-TheDoctor-Xx
2016-07-21 10:15:28 +01:00
3f99e8a178Removed VoidCode enum, added missing tcp client windos code and missing if macro in TcpClient.hpp
xX-TheDoctor-Xx
2016-07-20 22:20:50 +01:00
c5d565698eFixed "ws2_32.lib" pragma Initialization is now a class Started new StringConverter class and revamped the BitConverter class - WIP
xX-TheDoctor-Xx
2016-07-19 00:47:46 +01:00
b42b26cadaRemoved old callbacks Implemented new callback methods Made ReceiveData renamed to ReceiveMessages, returns void amd calls the callback methods
xX-TheDoctor-Xx
2016-07-18 21:48:34 +01:00
a1249ab5e9Got async methods working for send in TcpClientWindows All SendMessage functions are now void
xX-TheDoctor-Xx
2016-07-18 20:05:22 +01:00
c27ce40babTrying to implement the sender but its not working the way i want
xX-TheDoctor-Xx
2016-07-18 03:44:27 +01:00
a211400964Added Development information for me to dont forget things xD Added AllAndMe DistributionType Added a ThreadPool class Added VoidNetClientAPI
xX-TheDoctor-Xx
2016-07-18 01:13:20 +01:00
72aa8ee0c4Got tcp receiving for windows done Callbacks are done - maybe ill add a few more later - i dont know if they will work correctly yet Fixed the Serialization class Added internal tags - for now it only has CONNECT and DISCONNECT - maybe ill add more later Fixed some data type parameters in some functions
xX-TheDoctor-Xx
2016-07-17 19:59:22 +01:00
16ed3619b3Added Tests project, Callback functions are in progress, NetworkBuffer is done, Network Message is WIP but already has a lot of code, Serializer is done (subject to change), Utility classes are being made, and TcpClientWindows is WIP. Every single piece of code wrote today may or not change, but it will probably change because ill find a better way to do it xD
xX-TheDoctor-Xx
2016-07-17 02:46:42 +01:00
97262ee8c6Added initialization, data type defenitons and started with TcpClient
xX-TheDoctor-Xx
2016-07-16 23:26:56 +01:00