#ifndef VOID_NET_HPP #define VOID_NET_HPP #ifdef _MSC_VER #pragma once #endif #include "Defs.hpp" #include "Init.hpp" #include "TcpClient.hpp" #include "NetworkBuffer.hpp" #include "NetworkMessage.hpp" #include #include struct VoidNetClientAPI { static bool Connect(const std::string &ip, uint16 port = default_client_port); static void Disconnect(); static void SendMessageToServer(byte tag, byte subject, void *data); static void SendMessageToID(uint16 id, byte tag, byte subject, void *data); static void SendMessageToOthers(byte tag, byte subject, void *data); static void SendMessageToAll(byte tag, byte subject, void *data); static void SendMessageToAllAndMe(byte tag, byte subject, void *data); static void SendMessage(byte distribution_mode, uint16 destination_id, byte tag, byte subject, void *data); static void Receive(); private: static TcpClient client; static uint16 id; static bool receive; }; #endif