#include "VoidNet/Init.hpp" #include "HLAPI/Server.hpp" #include "HLAPI/ByteConverter.hpp" #include "VoidNet/TcpClient.hpp" #include "HLAPI/InternalTags.hpp" #include "HLAPI/NetworkMessage.hpp" #include "HLAPI/Plugin/Plugin.hpp" #include #include class Plugin : public std::net::Plugin { virtual void HandleMessage(const std::net::NetworkMessage& message) override { } }; int main() { std::net::Initialize(); std::net::Server server(0); server.AddPlugin(new Plugin()); server.Start(); std::net::TcpConnection con; con.Connect(std::net::IPAddress("127.0.0.1")); while (true) { con.ReceiveData(); } }