#include "VoidNet/TcpClient.hpp" #include "VoidNet/TcpSocketBuilder.hpp" namespace std::net { TcpClient::TcpClient(Socket *soc) { m_socket = std::unique_ptr(soc); // will this work } TcpClient::TcpClient(SocketProtocol protocol) { m_socket = TcpSocketBuilder().AsNonBlocking().AsReusable().Protocol(protocol).Build(); } bool TcpClient::Connect(const IPAddress& addrStr) { return m_socket->Connect(addrStr); } bool TcpClient::Close() const { return m_socket->Close(); } bool TcpClient::HasPendingData(uint32_t& pendingDataSize) const { return m_socket->HasPendingData(pendingDataSize); } bool TcpClient::Send(const uint8_t* data, int32_t count, int32_t& sent) const { return m_socket->Send(data, count, sent); } bool TcpClient::Recv(uint8_t* data, int32_t size, int32_t& read, SocketReceiveFlags flags) const { return m_socket->Recv(data, size, read, flags); } bool TcpClient::Wait(SocketWaitConditions cond, std::chrono::milliseconds t) const { return m_socket->Wait(cond, t); } SocketConnectionState TcpClient::GetConnectionState() const { return m_socket->GetConnectionState(); } void TcpClient::GetAddress(IPAddress& outAddr) const { return m_socket->GetAddress(outAddr); } int32_t TcpClient::GetPort() const { return m_socket->GetPort(); } }