Removed windows specific files since the code is the same for linux UdpClient: added basic methods to interact with the variables of that class, added initialization and started with sending and receiving messages UdpServer: added initialization and basic variables Utility: added a bunch of methods to the StringConverter utility class VoidNetClientAPI: SendMessage now checks if message is not an handshake
14 lines
485 B
Plaintext
14 lines
485 B
Plaintext
initialization code for other operating systems - currently VoidNet only supports windows
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initialization code for tcp client and tcp server for other operating systems - currently windows only
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revamped BitConverter class
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new StringConverter class
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IPUtil class for other os's
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maybe i should implement error codes and exceptions
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plugin system - idk how im going to implement it yet
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maybe i should use virtual methods for the server and client, maybe...
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TcpServer::SendMessage rework |