Files
VoidNet/include/TcpClient.hpp
xX-TheDoctor-Xx 6fa7872a6d Added Connection Codes
Private methods dont have capital letters and are words are separated by underscores
Added id's to TcpClient's class
Removed ptr from TcpClient and Server
Worked on TcpServer
Theres now a default server port
Added ReceiveMessage function to TcpClient to receive only 1 message
Fixed VoidNetClientAPI Receive function
2016-07-22 00:32:53 +01:00

70 lines
1.4 KiB
C++

#ifndef TCP_CLIENT_HPP
#define TCP_CLIENT_HPP
#include "Defs.hpp"
#include "NetworkMessage.hpp"
#include <string>
#include <vector>
#include <functional>
#ifdef _MSC_VER
#pragma once
#undef SendMessage
#endif
class TcpClient
{
public:
TcpClient(const SOCKET &socket);
TcpClient(const std::string &ip);
TcpClient(const std::string &ip, uint16 port = default_client_port);
~TcpClient();
const std::string &GetIP();
void SetIP(const std::string &ip);
uint16 GetPort();
void SetPort(uint16 port);
uint16 GetID();
void SetID(uint16 id);
bool Connect();
void ReceiveMessages();
const NetworkMessage &ReceiveMessage();
void SendMessage(const NetworkMessage &message);
std::function<void(uint16)> OnDisconnect;
std::function<void(uint16)> OnConnect;
std::function<void(uint16, uint16, uint16, void*)> OnMessage;
private:
const NetworkBuffer &receive_data_array();
static void receive_data(TcpClient *client);
static void send_network_message(const NetworkMessage &message, TcpClient *client);
bool initialize(const std::string &ip, uint16 port = default_client_port);
uint16 id = 0;
std::string ip;
uint16 port = 0;
bool initialized = false;
bool receive = false;
#ifdef _MSC_VER
SOCKET tcp_socket = INVALID_SOCKET;
struct addrinfo *result = nullptr;
struct addrinfo hints;
#endif
};
#ifdef _MSC_VER
#ifdef UNICODE
#define SendMessage SendMessageW
#else
#define SendMessage SendMessageA
#endif // !UNICODE
#endif
#endif