Files
VoidNet/include/NetworkMessage.hpp
xX-TheDoctor-Xx 72aa8ee0c4 Got tcp receiving for windows done
Callbacks are done - maybe ill add a few more later - i dont know if they will work correctly yet
Fixed the Serialization class
Added internal tags - for now it only has CONNECT and DISCONNECT - maybe ill add more later
Fixed some data type parameters in some functions
2016-07-17 19:59:22 +01:00

36 lines
803 B
C++

#ifndef NETWORK_MESSAGE_HPP
#define NETWORK_MESSAGE_HPP
#ifdef _MSC_VER
#pragma once
#endif
#include "Defs.hpp"
#include "NetworkBuffer.hpp"
struct NetworkMessage
{
NetworkMessage();
NetworkMessage(const NetworkBuffer &buffer);
NetworkMessage(uint16 sender, byte distribution_mode, uint16 destination_id, byte tag, uint16 subject, NetworkBuffer buffer);
~NetworkMessage();
const NetworkMessage &EncodeMessage();
const NetworkMessage &NetworkMessage::DecodeMessage(const NetworkBuffer &buffer);
const NetworkMessage &NetworkMessage::DecodeMessageHeader(const NetworkBuffer &buffer);
void *DecodeMessageData(const NetworkBuffer &buffer);
uint16 sender;
uint16 destination_id;
byte distribution_mode;
uint16 tag;
uint16 subject;
void *data;
private:
NetworkBuffer buffer;
};
#endif