Added IS_HANDSHAKE macro to check if a NetworkMessage is a handshake easier Utility: All From... methods are now ToBytes replaced emplace_back to insert since it was not compiling correcly
13 lines
499 B
Plaintext
13 lines
499 B
Plaintext
initialization code for other operating systems - currently VoidNet only supports windows
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initialization code for tcp client and tcp server for other operating systems - currently windows only
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handle SendNetworkMessage errors for windows
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handle ReceiveDataArray errors for windows
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revamped BitConverter class
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new StringConverter class
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maybe i should implement error codes
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plugin system - idk how im going to implement it yet
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maybe i should use virtual methods for the server and client, maybe... |