Removed Message Queue Sending and receiving is now in one thread (gotta make them separate) Created a very crude Plugin System Renamed AllAndMe to AllAndServer
16 lines
184 B
C++
16 lines
184 B
C++
#pragma once
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#include <HLAPI/NetworkMessage.hpp>
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namespace std::net
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{
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class Plugin
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{
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public:
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Plugin()
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{
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}
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virtual void HandleMessage(const NetworkMessage& msg) = 0;
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};
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} |