Added a new ConnectionCode - Close TcpServer: AddToClientsList and AllocateID are now called add_to_clients_list and allocate_id respectively and are now private, removed SendHandshake method - we now use SendMessage method and the HandshakeToNetworkMessage method in the Handshake class Added a new method to Utility::StringConverter - FromString Changed NetworkMessage conversions to allow Handshake conversions NetworkMessage: if subject is 1 then the NetworkMessage is a handshake I may be missing something but im going to check it I may be overcomplicating this but i want to make it as simple as possible xD
67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
#ifndef TCP_SERVER_HPP
|
|
#define TCP_SERVER_HPP
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "Defs.hpp"
|
|
#include "TcpClient.hpp"
|
|
#include "Handshake.hpp"
|
|
|
|
#include <functional>
|
|
|
|
struct TcpServer
|
|
{
|
|
TcpServer();
|
|
TcpServer(uint16 port = default_server_port);
|
|
~TcpServer();
|
|
|
|
void Shutdown();
|
|
|
|
bool StartServer(bool accept_connections); // if accept_connections is false the user must call the funcion AcceptConnections()
|
|
void AcceptConnections();
|
|
|
|
void SendMessage(const NetworkMessage &message);
|
|
|
|
void RejectConnection(TcpClient &client);
|
|
void AcceptConnection(uint16 client);
|
|
|
|
void CloseSocket(TcpClient &client);
|
|
void CloseSocket(uint16 id);
|
|
|
|
uint16 GetMaxConnections();
|
|
void SetMaxConnections(uint16 value);
|
|
|
|
const TcpClient &GetClientByID(uint16 id);
|
|
|
|
std::vector<std::function<void(const NetworkMessage &message)>> OnMessageFunctions; // this is going to be used for plugins
|
|
|
|
private:
|
|
static void process_client_messages(TcpServer *server, TcpClient &client);
|
|
static void accept_connections(TcpServer *server);
|
|
|
|
void add_to_clients_list(TcpClient &client);
|
|
|
|
uint16 allocate_id();
|
|
|
|
void shutdown_internal();
|
|
|
|
bool initialize(uint16 port = default_server_port);
|
|
|
|
bool initialized = false;
|
|
bool running = false;
|
|
|
|
uint16 max_connections = 0;
|
|
|
|
std::vector<TcpClient> clients;
|
|
|
|
#ifdef _MSC_VER
|
|
SOCKET server_tcp_socket = INVALID_SOCKET;
|
|
struct addrinfo *result = nullptr;
|
|
struct addrinfo hints;
|
|
#endif
|
|
};
|
|
|
|
#endif
|