Files
VoidNet/include/TcpClient.hpp

62 lines
1.2 KiB
C++

#ifndef TCP_CLIENT_HPP
#define TCP_CLIENT_HPP
#include "Defs.hpp"
#include "NetworkMessage.hpp"
#include <string>
#include <vector>
#ifdef _MSC_VER
#pragma once
#endif
#undef SendMessage
class TcpClient
{
public:
TcpClient();
TcpClient(const std::string &ip, uint16 port = default_port);
~TcpClient();
const std::string &GetIP();
void SetIP(const std::string &ip);
uint16 GetPort();
void SetPort(uint16 port);
VoidCode Connect();
NetworkBuffer ReceiveDataArray();
const NetworkMessage &ReceiveData();
void StartSender();
VoidCode SendMessage(const NetworkMessage &message);
private:
void SendNetworkMessage(const NetworkMessage &message);
void SendNetworkMessageNow(const NetworkMessage &message);
VoidCode Initialize(const std::string &ip, uint16 port = default_port);
std::string ip;
uint16 port = 0;
bool initialized = false;
bool run_sender = false;
std::vector<NetworkMessage> network_message_queue;
#ifdef _MSC_VER
SOCKET tcp_socket = INVALID_SOCKET;
struct addrinfo *result = nullptr;
struct addrinfo *ptr = nullptr;
struct addrinfo hints;
#endif
};
#ifdef UNICODE
#define SendMessage SendMessageW
#else
#define SendMessage SendMessageA
#endif // !UNICODE
#endif