Initial commit
This commit is contained in:
2
.gitattributes
vendored
Normal file
2
.gitattributes
vendored
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
|
||||||
353
.gitignore
vendored
Normal file
353
.gitignore
vendored
Normal file
@ -0,0 +1,353 @@
|
|||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
24
LICENSE
Normal file
24
LICENSE
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
This is free and unencumbered software released into the public domain.
|
||||||
|
|
||||||
|
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||||
|
distribute this software, either in source code form or as a compiled
|
||||||
|
binary, for any purpose, commercial or non-commercial, and by any
|
||||||
|
means.
|
||||||
|
|
||||||
|
In jurisdictions that recognize copyright laws, the author or authors
|
||||||
|
of this software dedicate any and all copyright interest in the
|
||||||
|
software to the public domain. We make this dedication for the benefit
|
||||||
|
of the public at large and to the detriment of our heirs and
|
||||||
|
successors. We intend this dedication to be an overt act of
|
||||||
|
relinquishment in perpetuity of all present and future rights to this
|
||||||
|
software under copyright law.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||||
|
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||||
|
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||||
|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||||
|
OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more information, please refer to <http://unlicense.org>
|
||||||
21
PluginManager.Test/PluginManager.Test.csproj
Normal file
21
PluginManager.Test/PluginManager.Test.csproj
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
|
||||||
|
<IsPackable>false</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
|
||||||
|
<PackageReference Include="xunit" Version="2.4.0" />
|
||||||
|
<PackageReference Include="xunit.runner.visualstudio" Version="2.4.0" />
|
||||||
|
<PackageReference Include="coverlet.collector" Version="1.2.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
|
||||||
|
<ProjectReference Include="..\TestPlugin\TestPlugin.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
38
PluginManager.Test/PluginManager.cs
Normal file
38
PluginManager.Test/PluginManager.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
using System;
|
||||||
|
using Xunit;
|
||||||
|
using PluginManager.Manager;
|
||||||
|
using TestPlugin;
|
||||||
|
|
||||||
|
namespace PluginManager.Test
|
||||||
|
{
|
||||||
|
public class PDM : PluginDataManager
|
||||||
|
{
|
||||||
|
public override PluginData LoadData(string pluginDataFolder)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void SaveData(string yes, PluginData data)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class PPD : PluginProcessData
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public class PluginManagerTest
|
||||||
|
{
|
||||||
|
[Fact]
|
||||||
|
public void Test1()
|
||||||
|
{
|
||||||
|
PluginManager<Class1, PDM> pluginManager = new PluginManager<Class1, PDM>();
|
||||||
|
PluginManagerConfig.PluginFolderPath = "Plugins";
|
||||||
|
pluginManager.Load();
|
||||||
|
pluginManager.DoProcessing(new PPD());
|
||||||
|
pluginManager.Unload();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
31
PluginManager/Manager/PluginDataManager.cs
Normal file
31
PluginManager/Manager/PluginDataManager.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace PluginManager
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// This class implements all the plugin data information handling
|
||||||
|
/// </summary>
|
||||||
|
public abstract class PluginDataManager
|
||||||
|
{
|
||||||
|
public PluginDataManager()
|
||||||
|
{
|
||||||
|
// Need a constructor to use Activator.CreateInstance()
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Loads the data for a specific plugin
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="pluginName">The path to the plugin data file</param>
|
||||||
|
/// <returns>Plugin data object if found, else return null, the plugin must handle this</returns>
|
||||||
|
public abstract PluginData LoadData(string pluginDataFileName);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Saves the data to the plugin data file
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="pluginName">The path to the plugin data file</param>
|
||||||
|
/// <param name="data">Data object to save</param>
|
||||||
|
public abstract void SaveData(string pluginDataFileName, PluginData data);
|
||||||
|
}
|
||||||
|
}
|
||||||
162
PluginManager/Manager/PluginManager.cs
Normal file
162
PluginManager/Manager/PluginManager.cs
Normal file
@ -0,0 +1,162 @@
|
|||||||
|
using Crayon;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace PluginManager.Manager
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Class that handles all plugin handling
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Type of the Plugin that is going to get loaded</typeparam>
|
||||||
|
/// <typeparam name="M">Type of PluginDataManager that is going to get used to load data</typeparam>
|
||||||
|
public class PluginManager<T, M> where T : Plugin where M : PluginDataManager
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A list of plugins based on their name
|
||||||
|
/// </summary>
|
||||||
|
public List<T> Plugins { get; private set; }
|
||||||
|
|
||||||
|
private int pluginsSize;
|
||||||
|
|
||||||
|
private PluginDataManager dataManager;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Specifies if you are using the plugin system or not
|
||||||
|
/// </summary>
|
||||||
|
public bool Enabled { get; set; }
|
||||||
|
|
||||||
|
public PluginManager()
|
||||||
|
{
|
||||||
|
Plugins = new List<T>();
|
||||||
|
dataManager = (PluginDataManager)Activator.CreateInstance(typeof(M), null);
|
||||||
|
Enabled = true; // By default it's true
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Loads all plugins and their data from the plugin folder
|
||||||
|
/// </summary>
|
||||||
|
public void Load()
|
||||||
|
{
|
||||||
|
if (Enabled)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(PluginManagerConfig.PluginFolderPath))
|
||||||
|
throw new ArgumentNullException("Plugins folder path", "You need to set a path for your plugins folder");
|
||||||
|
|
||||||
|
// First run
|
||||||
|
if (!Directory.Exists(PluginManagerConfig.PluginFolderPath))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(PluginManagerConfig.PluginFolderPath);
|
||||||
|
return; // Let's return here, no plugins available
|
||||||
|
}
|
||||||
|
|
||||||
|
// Ignores files in this folder
|
||||||
|
var pluginDirectories = Directory.GetDirectories(PluginManagerConfig.PluginFolderPath);
|
||||||
|
|
||||||
|
foreach (var pluginPath in pluginDirectories)
|
||||||
|
{
|
||||||
|
// Should contain the plugin file
|
||||||
|
var files = Directory.GetFiles(pluginPath, "*.dll");
|
||||||
|
foreach (var dll in files)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// We try to load them if they have at least one class that inherits Plugin
|
||||||
|
var assembly = Assembly.LoadFrom(dll);
|
||||||
|
|
||||||
|
var types = assembly.GetTypes();
|
||||||
|
|
||||||
|
foreach (var type in types)
|
||||||
|
{
|
||||||
|
if (type.IsSubclassOf(typeof(T)))
|
||||||
|
addPlugin(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (ReflectionTypeLoadException ex)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine(Output.Red($"Failed to load {Path.GetFileName(dll)}. We will continue to load more assemblies"), ex);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine(Output.Red($"Failed to load {Path.GetFileName(dll)}. We will continue to load more assemblies"), ex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pluginsSize = Plugins.Count;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Throw here?
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Saves plugin information to their data files
|
||||||
|
/// </summary>
|
||||||
|
public void Unload()
|
||||||
|
{
|
||||||
|
foreach (var plugin in Plugins)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var dataFilePath = plugin.DataFilePath();
|
||||||
|
|
||||||
|
// If it's null it means it's not using a file
|
||||||
|
if (!string.IsNullOrEmpty(dataFilePath))
|
||||||
|
dataManager.SaveData(dataFilePath, plugin.Data);
|
||||||
|
}
|
||||||
|
catch (Exception)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine(Output.Red($"Couldn't save data for {plugin.Name()}"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Internal function that handles plugin instancing
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="plugin"></param>
|
||||||
|
internal void addPlugin(Type plugin)
|
||||||
|
{
|
||||||
|
Plugin pluginInstance = (T)Activator.CreateInstance(plugin);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Plugins.Add((T)pluginInstance);
|
||||||
|
|
||||||
|
var pluginDataFilePath = pluginInstance.DataFilePath();
|
||||||
|
|
||||||
|
// If it's null we are not using plugin data
|
||||||
|
if (!string.IsNullOrEmpty(PluginManagerConfig.PluginDataFolderPath) && !string.IsNullOrEmpty(pluginDataFilePath))
|
||||||
|
{
|
||||||
|
var pluginData = dataManager.LoadData(Path.Combine(PluginManagerConfig.PluginDataFolderPath, pluginDataFilePath));
|
||||||
|
|
||||||
|
// This one shouldn't throw, loadData() will always exist
|
||||||
|
pluginInstance.loadData(pluginData);
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.WriteLine($"Loaded {pluginInstance.Name()}");
|
||||||
|
}
|
||||||
|
catch (ArgumentException)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine(Output.Red($"{pluginInstance.Name()} is already loaded"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Executes DoProcessing on all plugins
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="processData"></param>
|
||||||
|
public void DoProcessing(PluginProcessData processData)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < pluginsSize; i++)
|
||||||
|
{
|
||||||
|
Plugins[i].DoProcessing(processData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
70
PluginManager/Plugin/Plugin.cs
Normal file
70
PluginManager/Plugin/Plugin.cs
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace PluginManager
|
||||||
|
{
|
||||||
|
public delegate void OnLoadedEvent(PluginData data);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Base class to create plugins
|
||||||
|
/// </summary>
|
||||||
|
public abstract class Plugin
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Event executed when the plugin manager finishes loading this plugin
|
||||||
|
/// </summary>
|
||||||
|
public event OnLoadedEvent OnLoaded;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The plugin data object
|
||||||
|
/// </summary>
|
||||||
|
public PluginData Data { get; private set; }
|
||||||
|
|
||||||
|
public Plugin()
|
||||||
|
{
|
||||||
|
// Need a constructor to use Activator.CreateInstance()
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Internal function that handles data loading
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="data">Data object that is going to get loaded</param>
|
||||||
|
internal void loadData(PluginData data)
|
||||||
|
{
|
||||||
|
if (data == null)
|
||||||
|
BuildDataFile();
|
||||||
|
this.Data = data;
|
||||||
|
OnLoaded?.Invoke(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Builds the default plugin file for when the plugin is first instanciated
|
||||||
|
/// </summary>
|
||||||
|
public abstract void BuildDataFile();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The version of the plugin
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The version of the plugin</returns>
|
||||||
|
public abstract Version Version();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The version of the plugin
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The name of the plugin</returns>
|
||||||
|
public abstract string Name();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The path to the plugin data file
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The path to the plugin data file</returns>
|
||||||
|
public abstract string DataFilePath();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Base function that should get called everytime this plugin needs to process data
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="data"></param>
|
||||||
|
public abstract void DoProcessing(PluginProcessData data);
|
||||||
|
}
|
||||||
|
}
|
||||||
10
PluginManager/Plugin/PluginData.cs
Normal file
10
PluginManager/Plugin/PluginData.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace PluginManager
|
||||||
|
{
|
||||||
|
public abstract class PluginData
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
13
PluginManager/Plugin/PluginProcessData.cs
Normal file
13
PluginManager/Plugin/PluginProcessData.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace PluginManager
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Base class for plugin process data that gets passes to Plugin.DoProcessing()
|
||||||
|
/// </summary>
|
||||||
|
public abstract class PluginProcessData
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
12
PluginManager/PluginConfig.cs
Normal file
12
PluginManager/PluginConfig.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace PluginManager
|
||||||
|
{
|
||||||
|
public static class PluginManagerConfig
|
||||||
|
{
|
||||||
|
public static string PluginDataFolderPath { get; set; }
|
||||||
|
public static string PluginFolderPath { get; set; }
|
||||||
|
}
|
||||||
|
}
|
||||||
15
PluginManager/PluginManager.csproj
Normal file
15
PluginManager/PluginManager.csproj
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Crayon" Version="1.2.48" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
50
TestPlugin/Class1.cs
Normal file
50
TestPlugin/Class1.cs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
using PluginManager;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace TestPlugin
|
||||||
|
{
|
||||||
|
public abstract class Class1 : Plugin
|
||||||
|
{
|
||||||
|
public Class1()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class asd : Class1
|
||||||
|
{
|
||||||
|
public asd()
|
||||||
|
{
|
||||||
|
base.OnLoaded += Asd_OnLoaded;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Asd_OnLoaded(PluginData data)
|
||||||
|
{
|
||||||
|
Console.Out.WriteLine("I'm loaded man");
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DoProcessing(PluginProcessData data)
|
||||||
|
{
|
||||||
|
//Console.WriteLine("working");
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string Name()
|
||||||
|
{
|
||||||
|
return "asd";
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Version Version()
|
||||||
|
{
|
||||||
|
return new Version("1.0.0.0");
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void BuildDataFile()
|
||||||
|
{
|
||||||
|
// Leave this empty if you are not using a data file
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string DataFilePath()
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
15
TestPlugin/TestPlugin.csproj
Normal file
15
TestPlugin/TestPlugin.csproj
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<OutputPath>..\PluginManager.Test\bin\Debug\Plugins\Yep\</OutputPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
Reference in New Issue
Block a user