Removed windows specific files since the code is the same for linux
UdpClient: added basic methods to interact with the variables of that class, added initialization and started with sending and receiving messages
UdpServer: added initialization and basic variables
Utility: added a bunch of methods to the StringConverter utility class
VoidNetClientAPI: SendMessage now checks if message is not an handshake
TcpClient and TcpServer are now structs intead of classes
Starting with UdpClient
Added 2 new methods to StringConverter: Split and Trim
ConfigReader: Changed ReadNodes return type to void, parameter of operator [] is now a std::string
Starting with the VoidNetServer class which is an all in one for Tcp and Udp
Finally implemented the methods for the ConfigReader