Commit Graph

9 Commits

Author SHA1 Message Date
8ceefbd9fe Added a bunch of undefs to Defs.hpp
Hanshake now has distribution_mode
Removed all the undef SendMessage and redefenitions, we are undefing it in Defs.hpp and we are now defing it back
Added SendHanshake GetMaxConnections SetMaxConnections and shutdown_internal methods in TcpServer.hpp and changed AcceptConnection parameter to uint16
Removed process_all_data method in VoidNetClient.hpp
Placed some functions that are OS independent in main cpp files to prevent the DRY concept
Fixed receive_data_array method in TcpClientWindows.cpp
VoidNetClientAPI::SendMessage now checks if tags dont have the CONNECT or DISCONNECT value because thats reserved to the server
2016-08-15 17:26:50 +01:00
fcc5c570e1 NetworkBuffer now has valid parameter
Removed NetworkBuffer variable in NetworkMessage
TcpClient DataAvailable parameter type is now int32
Fixed NetworkMessage::EncododeMessage to put the size in the Buffer's header and to validate and fixed DecodeMessage to check the buffer's valid variable
Fixed some methods in TcpClientWindows
2016-08-15 01:08:41 +01:00
e3de0a1489 Tried to implement some Utility::Bitconverter methods but it didnt worked
InternalTags cant be higher than 255 because they will be converted to byte
added new ToString method in Utility::StringConverter
Server now closes the connection better
2016-08-12 10:46:36 +01:00
0ac8b4f6e8 Added Handshake class
Fixed NetworkBuffer include
Fixed some data types
TcpClient: Added SendBytes, SetOnDisconnectCallback, SetOnConnectCallback, SetOnMessageCallback methods and made callback std::function's private and fixed some method implementations
Added AcceptConnection on TcpServer
Fixed TcpServer AddToClientsList
2016-08-01 00:28:22 +01:00
e677fdeb59 NetworkBuffer now has a fixed header value of 8
Implemented NetworkMessage EncodeMessage
2016-07-31 01:51:00 +01:00
bb6a2a25d3 Massive update:
Changed all byte pointers to vectors
NetworkMessage: DecodeMessage and EncodeMessage are now static
TcpClient: Fixed OnMessage function
NetworkMessage: merged both private methods into 1 method
2016-07-31 01:28:36 +01:00
9e5cd40847 Added DataAvailable method in TcpClient which will return the number of bytes available in the stream
Config functions are now inline
NetworkMessage and NetworkBuffer are being reworked
2016-07-23 13:15:59 +01:00
72aa8ee0c4 Got tcp receiving for windows done
Callbacks are done - maybe ill add a few more later - i dont know if they will work correctly yet
Fixed the Serialization class
Added internal tags - for now it only has CONNECT and DISCONNECT - maybe ill add more later
Fixed some data type parameters in some functions
2016-07-17 19:59:22 +01:00
16ed3619b3 Added Tests project, Callback functions are in progress, NetworkBuffer is done, Network Message is WIP but already has a lot of code, Serializer is done (subject to change), Utility classes are being made, and TcpClientWindows is WIP.
Every single piece of code wrote today may or not change, but it will probably change because ill find a better way to do it xD
2016-07-17 02:46:42 +01:00