Hanshake now has distribution_mode
Removed all the undef SendMessage and redefenitions, we are undefing it in Defs.hpp and we are now defing it back
Added SendHanshake GetMaxConnections SetMaxConnections and shutdown_internal methods in TcpServer.hpp and changed AcceptConnection parameter to uint16
Removed process_all_data method in VoidNetClient.hpp
Placed some functions that are OS independent in main cpp files to prevent the DRY concept
Fixed receive_data_array method in TcpClientWindows.cpp
VoidNetClientAPI::SendMessage now checks if tags dont have the CONNECT or DISCONNECT value because thats reserved to the server
Updated TODO file
TcpClient: Added parameterless contructor, id is now -2 by default which is invalid, Added SendBytes method for C style arrays
TcpServer: Added 2 CloseSocket function, one for TcpClient and another one for id, also added GetClientByID
client is now declared on the stack in VoidNetClient
Made Serializer code smaller, still need to integrate a compressor
Private methods dont have capital letters and are words are separated by underscores
Added id's to TcpClient's class
Removed ptr from TcpClient and Server
Worked on TcpServer
Theres now a default server port
Added ReceiveMessage function to TcpClient to receive only 1 message
Fixed VoidNetClientAPI Receive function