3e97c0da6dee5456c1448570485fe3b6c348e95b
Removed windows specific files since the code is the same for linux UdpClient: added basic methods to interact with the variables of that class, added initialization and started with sending and receiving messages UdpServer: added initialization and basic variables Utility: added a bunch of methods to the StringConverter utility class VoidNetClientAPI: SendMessage now checks if message is not an handshake
# VoidNet Networking solution for game networking
Description
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C++
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